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Principal 3D Artist

I’m a visualization and 3D technology professional with over a decade of experience creating high-end imagery, real-time applications, configurators and AI-driven content for global brands..

About

Previously, I led visualization teams at Mackevision (Accenture Interactive), Tencent and MiID developing efficient pipelines for large-scale configurators, virtual showrooms and urban digital twins. I’m passionate about blending art, technology, and automation to make products easier to explore, configure, and communicate.

Specialties

Real-Time 3D · Digital Twins · Product Visualization · Configurators · AI Content Creation · CGI Pipelines

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Capabilities

Real-Time Visualization & Configurators

I design and develop interactive 3D applications and product configurators using Unreal Engine, Unity, Blender, and WebGL. These tools help brands and teams explore products in real time, for marketing, virtual showrooms, or internal presentations.

Digital Twin Creation & CGI Pipelines

I build high-quality digital twins and efficient CGI pipelines that ensure accuracy, scalability, and visual consistency across large product lines. My workflows integrate real-time rendering and automation to streamline production.

AI-Enhanced Content Creation

I combine digital twins with AI tools like ComfyUI and Stable Diffusion to produce consistent, brand-accurate visuals faster. This hybrid approach bridges traditional CGI with next-generation AI workflows, reducing turnaround time while maintaining creative control.

2024 Showreel

Recent Projects

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